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Should this be added

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Old Aug 04, 2008, 04:57 PM // 16:57   #41
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Also see the reason this skill wouldn't suck is because he uses it on you, then he warps you the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO away (Echoing Banishment) so you can't attack him so you get WTFPWNED, you see. That's the combo. Tho obviously you'd need to do something about the solo builds. Possibly let him Echo Banish you if you're by yourself, for the lols.

Also, Shiro is piss easy. Assassin solo or not. That isn't being elitist. I'm not saying you suck if you can't beat him. I'm just saying if you're having any difficulty at all you seriously need to reconsider your team's build.

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On the rest: Holy shit that all looks awesome. Sign me up for Nightmare mode, please sir.
I like my idea better. Just add it to Hard Mode, so it'll actually be represenative of its name.

EDIT:
Bet anyone 50$ at least 50% of the nos said no because it would make something harder, not because its a bad idea.

Last edited by DarkNecrid; Aug 04, 2008 at 05:02 PM // 17:02..
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Old Aug 04, 2008, 05:17 PM // 17:17   #42
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Yeah, well, it works. Besides, you only know two skills on that Skill Bar; you don't know them all. I mean, do I have Critical Defenses? Do I Shadow Step? What about getting into the chain? How do I have that?

AT ANY RATE, BACK ON TOPIC...

My vote's been cast. If you have further issues with my build, why you know how to contact me.
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Old Aug 04, 2008, 05:33 PM // 17:33   #43
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No thanks, the difficulty for Shiro and all end-game bosses is fine as it is.

If they are going to change any of the end-game missions, they should change Hell's Precipice and make it like the others, so that the final boss is right there and it doesn't take you an hour just to get to the Lich and then die after all that.
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Old Aug 04, 2008, 05:37 PM // 17:37   #44
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Quote:
Originally Posted by Tender Wolf
No thanks, the difficulty for Shiro and all end-game bosses is fine as it is.

If they are going to change any of the end-game missions, they should change Hell's Precipice and make it like the others, so that the final boss is right there and it doesn't take you an hour just to get to the Lich and then die after all that.
Tenderwolf thinks that Shiro is fine, and Hell's is to hard
I think we have a /thread here
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Old Aug 04, 2008, 05:37 PM // 17:37   #45
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Quote:
Originally Posted by Tender Wolf
No thanks, the difficulty for Shiro and all end-game bosses is fine as it is.

If they are going to change any of the end-game missions, they should change Hell's Precipice and make it like the others, so that the final boss is right there and it doesn't take you an hour just to get to the Lich and then die after all that.
I think the reason they did that is because it's completely impossible for the Lich to kill you.

Seriously.

Unless if all your monks get stoned, you all walk into the lava and run around in circles in it until you die while singing Freebird on vent, it is impossible to lose to him. He has like, no way to kill you. At all. Hell, sometimes he even teleports himself into lava. He's that dumb.

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Yeah, well, it works. Besides, you only know two skills on that Skill Bar; you don't know them all. I mean, do I have Critical Defenses? Do I Shadow Step? What about getting into the chain? How do I have that?
I think you misread. I said Shiro is easy, Assassin solo build or not. As in, he's easy whether you use that or not. It's nothing special. He's piss easy to defeat because he's just one guy. Just build against him and you win.
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Old Aug 04, 2008, 05:42 PM // 17:42   #46
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Quote:
Originally Posted by DarkNecrid
Also see the reason this skill wouldn't suck is because he uses it on you, then he warps you the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO away (Echoing Banishment) so you can't attack him so you get WTFPWNED, you see. That's the combo. Tho obviously you'd need to do something about the solo builds. Possibly let him Echo Banish you if you're by yourself, for the lols.
I really doubt Shiro would cast Echoing banishment right after Suicidal Impulse tbh. Unless they change his AI. Anyway, I really wouldn't mind if they added this, he'll still be easy, unless they change his AI.

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Originally Posted by Tender Wolf
No thanks, the difficulty for Shiro and all end-game bosses is fine as it is.

If they are going to change any of the end-game missions, they should change Hell's Precipice and make it like the others, so that the final boss is right there and it doesn't take you an hour just to get to the Lich and then die after all that.
Yeah but, you know...
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Old Aug 04, 2008, 05:43 PM // 17:43   #47
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Originally Posted by FlamingMetroid
Tenderwolf thinks that Shiro is fine, and Hell's is to hard
I think we have a /thread here
I don't think Lich is hard, just annoying that you have to go through all those dumb titans and Rurik to get to him.

But yes I do think Shiro is fine, same with Abaddon. Great Destroyer, meh I got ran through that so I don't know. lol
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Old Aug 04, 2008, 05:47 PM // 17:47   #48
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I'm always for making end-game bosses harder. It saddens me that I went through hours of content to fight someone who was said to be omgsuperstrong throughout the storyline.

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Originally Posted by Tender Wolf
No thanks, the difficulty for Shiro and all end-game bosses is fine as it is.

If they are going to change any of the end-game missions, they should change Hell's Precipice and make it like the others, so that the final boss is right there and it doesn't take you an hour just to get to the Lich and then die after all that.
Pretty sure end game bosses are supposed to be challenging. All you have to do is use pain inverter and watch your h/h destroy the boss. Far from being remotely challenging.

And no, hell's shouldn't be changed. In fact, all the other end-game missions should. Having a mission and the end-game boss fight is a perfect idea. Also, an hour? Seriously? That's....sad.

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He's not that hard if you are a group of people who know what you are doing man.
I love how heroes and henchies are better than most PvE players playing Guild Wars.
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Old Aug 04, 2008, 05:48 PM // 17:48   #49
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I really doubt Shiro would cast Echoing banishment right after Suicidal Impulse tbh. Unless they change his AI. Anyway, I really wouldn't mind if they added this, he'll still be easy, unless they change his AI.
AFAIK that was how it originally worked. GW uses a pretty unsophisticated AI system, so I don't see this being much of a problem to change at all.

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I love how heroes and henchies are better than most PvE players playing Guild Wars.
lol.

At least Norgu knows he's good.

And hey, they don't use Ursan either!

Last edited by DarkNecrid; Aug 04, 2008 at 06:34 PM // 18:34..
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Old Aug 04, 2008, 05:57 PM // 17:57   #50
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go fight undead shiro in NF if you want badazz and leave factions shiro alone imo if you want a challenger take him on with different skills instead of the same old same old, be creative, it's not that hard.
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Old Aug 04, 2008, 06:07 PM // 18:07   #51
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Quote:
Originally Posted by Elder III
go fight undead shiro in NF if you want badazz and leave factions shiro alone imo if you want a challenger take him on with different skills instead of the same old same old, be creative, it's not that hard.
oh lawdy another person who thinks I should neuter myself and no game company should ever have an actual challenge in their game.

Yeah buddy, they could remove all the ghosts from Pac-Man except 1 and if I wanted a challenge I could whip out my private parts to control Pac-Man, but that's not good game design. Sorry. It's up the game company to provide the challenge, not the players. You aren't supposed to let them be lazy. Also Undead Shiro is even easier than Factions Shiro, ok. Don't see your point there at all.

Last edited by DarkNecrid; Aug 04, 2008 at 06:23 PM // 18:23..
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Old Aug 04, 2008, 06:35 PM // 18:35   #52
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Quote:
Originally Posted by Elder III
go fight undead shiro in NF if you want badazz and leave factions shiro alone imo if you want a challenger take him on with different skills instead of the same old same old, be creative, it's not that hard.
The Shiro in gates of madness is easier than the shiro in imperial sanctum.

Also, there's a difference between gimping yourself to create a challenge and a challenge. The former is bad, the latter isn't.
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Old Aug 04, 2008, 07:02 PM // 19:02   #53
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Honestly, if you want to make Shiro challenging, give him this skill, make him use it as a combo, and throw in a few more (level 20) enemies that uses hexes and stuff in HM. Not only with this stop solo play (which is good.) and AT LEAST require H/H, but it will also make it a funner challenge. You'd need the enemies to have hexes because otherwise a fast monk could just dehex Suicidal Impulse off the banished person, so make it harder to do so if the Monks aren't keeping up.

Could probably give them some dehexes...imo, mesmer foes with Expel Hexes and a couple of hex skills.

Sounds good to me....
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Old Aug 04, 2008, 07:06 PM // 19:06   #54
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Does sound good, bust sadly won't happen because of all the whining that would go around. ANet can't afford losing even more GW2 customers as they already have.
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Old Aug 04, 2008, 07:09 PM // 19:09   #55
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Originally Posted by Arkantos
Does sound good, bust sadly won't happen because of all the whining that would go around. ANet can't afford losing even more GW2 customers as they already have.
QQ

I remember this company that was trying to do this really awesome idea, and when they got started everyone laughed at them. The other companies said "lol, an orpg...for free? you're kidding me." and "lol. you're new and doing an ORPG." and "LOL NO GRIND" and "you're going to make a completely instanced ORPG, for free, with challenging gameplay...lol?". This company set out to be unique, and do what no other company had done before.

I'd tell you it was ArenaNet, but I couldn't safely say they are that company anymore.

:/
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Old Aug 04, 2008, 07:55 PM // 19:55   #56
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Well, at least an Ursan only team can't beat him since thye can't remove stances, XD.
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Old Aug 04, 2008, 08:00 PM // 20:00   #57
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/signed
Shiro is easy enough give him something else to make him harder.
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Old Aug 04, 2008, 08:24 PM // 20:24   #58
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No. I didn't misread; I read between the lines: YOU think Shiro is easy (Factions or Nightfall version); I do not. Besides, I've still yet to try to fight him in Hard Mode. That could be a lot of fun.

AT ANY RATE, I'm wondering if you thought he was "super-OH, MY GOD, HE'S A N00B" easy the first time you fought him, eh? o_O;






(((NOTE: It's obvious that our opinions are not going to change, so let's stop the arguing, yes?)))
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Old Aug 04, 2008, 08:47 PM // 20:47   #59
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Well, shiro is actually cheap if you know what to do.

Remove stances and deal a lot of low damage hits, and he's done.

Do not remove his stances and deal him high damage hits and you are done.

That's mostly all about it. You can make it easer with conditions, damage reversals and such, but the main point are those two.
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Old Aug 04, 2008, 09:00 PM // 21:00   #60
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If you want him to be harder go in with a party of 8 with 5 skills or a party of 5 with 8 skills.

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